The purpose of this paper is to introduce a range of animation principles that the authors believe may be used to predict audience eye movements and responses, and to propose how a combination of practice-based and empirical research could lead to an enhanced understanding of how to create animated cues to allocate viewer attention. These insights inform the prediction of attention in deictic gaze cuing contexts where the convergence of motion stimulus, agent presence, and facial and gestural cuing has the potential to create an engaging interactive experience and long term affiliation. This record was migrated from the OpenDepot repository service in June, 2017 before shutting down