QUADRIVIA is a mobile app oriented to give university
students a tool to learn while playing. It is a quiz serious
game, where questions are defined by teachers/experts following
a methodology defined by experts in learning, serious games and
gamification. Questions are generated from academical resources
and lectures used in real university official courses. In its current
version, the game counts with more than 30; 000 questions
from 16 different degrees (e.g. Computing, Laws, Management,
Psicology, Anthropology, etc.) It has been developed over a set of
social-based features which allow players to interact with the rest
of the community (e.g. challenges, leaderboards, etc.) The app
is free and available for iOS and Android systems, and allows
users to play alone or compete in specific subjects, degrees or
with the complete set of questions. This work presents the tool,
the content generation methodology, the current analytics on the
tool and, finally, shows a few ideas on how this is going to be
evolved and used in the academical scope