School of Engineering - Dept. of Telecommunication Systems/Blekinge Institute of Technology
Abstract
The number of devices making use of Bluetooth cable-replacement technology has
rapidly increased in numbers thanks to the amount of implementations in
cellular telephones, Personal Digital Assistants (PDAs), etc. Instead of the
point-to-point technique used today the wireless community demands more
sophisticated solutions to transmit information between two devices, e.g. using
a chat program within an ad-hoc network. However, Bluetooth provides neither a
routing protocol, nor is the slave/slave bridge, which is an important enabler
for point-to-multipoint communication in so-called scatternets, implemented in
hardware. Another issue relates to the time-to-connect which determines the
usability of Bluetooth in scenarios where the units move around.
In order to build research on these topics on trustworthy ground, we first
address the validation of a Bluetooth simulation model, implementing the
Frequency Hopping Spread Spectrum (FHSS) technique of Bluetooth version 1.1 in
a correct way. A potential source of problems in reference simulation models
has been identified and corrections are described. Next, an improvement is
presented for the pseudo random hop sequence regarding the distribution of
frequencies used in the Adapted Channel Hopping (ACH) scheme for Bluetooth
version 1.2.
Further, the impact of the random backoff boundary, which determines the
duration of the inquiry procedure and thus of the time-to-connect, is studied
by simulation. Obviously, the settings of this parameter contained in the
specification leads to suboptimal behaviour. In this thesis, a lower random
backoff boundary parameter is suggested, which yields much faster
time-to-connect.
Finally, the Modified Reverse Path Forwarding (MRPF) routing algorithm for
Bluetooth is proposed. This algorithm reduces the amount of connections needed
to transmit Asynchronous Connection Less (ACL) data packets as compared to the
standard RPF, at the cost of additional overhead.
Altogether, especially with the proposed improvements of Bluetooth performance,
this technology can be considered to be well suited for nomadic scenarios