We introduce a two layer network model for social coordination incorporating
two relevant ingredients: a) different networks of interaction to learn and to
obtain a payoff , and b) decision making processes based both on social and
strategic motivations. Two populations of agents are distributed in two layers
with intralayer learning processes and playing interlayer a coordination game.
We find that the skepticism about the wisdom of crowd and the local
connectivity are the driving forces to accomplish full coordination of the two
populations, while polarized coordinated layers are only possible for
all-to-all interactions. Local interactions also allow for full coordination in
the socially efficient Pareto-dominant strategy in spite of being the riskier
one