We consider apictorial edge-matching puzzles, in which the goal is to arrange
a collection of puzzle pieces with colored edges so that the colors match along
the edges of adjacent pieces. We devise an algebraic representation for this
problem and provide conditions under which it exactly characterizes a puzzle.
Using the new representation, we recast the combinatorial, discrete problem of
solving puzzles as a global, polynomial system of equations with continuous
variables. We further propose new algorithms for generating approximate
solutions to the continuous problem by solving a sequence of convex
relaxations