This paper extends Escardo and Oliva's selection monad to the selection monad
transformer, a general monadic framework for expressing backtracking search
algorithms in Haskell. The use of the closely related continuation monad
transformer for similar purposes is also discussed, including an implementation
of a DPLL-like SAT solver with no explicit recursion. Continuing a line of work
exploring connections between selection functions and game theory, we use the
selection monad transformer with the nondeterminism monad to obtain an
intuitive notion of backward induction for a certain class of nondeterministic
games.Comment: In Proceedings MSFP 2014, arXiv:1406.153