Iterated admissibility is a well-known and important concept in classical
game theory, e.g. to determine rational behaviors in multi-player matrix games.
As recently shown by Berwanger, this concept can be soundly extended to
infinite games played on graphs with omega-regular objectives. In this paper,
we study the algorithmic properties of this concept for such games. We settle
the exact complexity of natural decision problems on the set of strategies that
survive iterated elimination of dominated strategies. As a byproduct of our
construction, we obtain automata which recognize all the possible outcomes of
such strategies