Presented at: Web3D '24: Proceedings of the 29th International ACM Conference on 3D Web Technology Article, September 25–27, 2024, Guimarães, PortugalThis is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in https://doi.org/10.1145/3665318.3678229.[Abstract]: This paper details the creation of a novel Virtual Reality-based application for the Industrial Metaverse aimed at shipboard fire emergency training for fire drill and evacuation, aligned with the Safety of Life at Sea (SOLAS) convention requirements. Specifically, the application includes gamified scenarios with different levels (e.g., varying fire intensities in engine rooms and galleys). The paper details comprehensively the VR development while providing a holistic overview and practical guidelines. Thus, it can guide practitioners, developers and future researchers to shape the next generation of Industrial Metaverse applications for the shipbuilding industry. Moreover, the paper includes the results of a preliminary user evaluation aimed at quantifying user decision-making and risk assessment skills. The presented results of the experiments provide insights into user performance and allow for pointing out at different future challenges.This work has been funded by grants TED2021-129433A-C22 (HELENE) and PID2020-118857RA-100 (ORBALLO) funded by MCIN/AEI/10.13039/501100011033 and the European
Union NextGenerationEU/PRTR, and by contract "Colaboración en proyecto ARGOS" (F22/11, CITIC)