An Agent-Based System Framework for Mine Scheduling and Simulation

Abstract

In today’s mining environment, improving production, performance, productivity and profitability is crucial. Production, ancillary, plant and shipping equipment need to be monitored and controlled by online systems delivering production statistics and real-time information to everyone involved, including equipment operators. Traditional systems currently in use today, operate in an iterative mode constantly switching between scheduling and execution. However, the real world tends to change in ways that invalidate such advance schedules. Agent based computing has been hailed as the most significant breakthrough in software development and the new revolution in software. Agent systems are being used in an increasingly wide variety of applications, including complex mission critical systems such as Air Traffic Control. This paper presents the possible ways that multi-agent systems can be applied to mine production and rehabilitation scheduling problems with focus on real time fleet management, plant and equipment performance monitoring, downtime and delay reporting, stockpile management, personnel and equipment tracking and product distribution and transportation. 1

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