Legends as a Device for Interacting with Visualizations

Abstract

Users and developers of visualization tools must deal with the problem of specifying what information to show and how to represent it. Typically, the user's focus of interest will change over time, and the specifications must change with the user's interests. Techniques for the simple, direct, and intuitive creation and refinement of these specifications can be useful. In this paper we show how legends, a natural element of graphical displays, may be used as a direct and unobtrusive interaction device through which users may interactively specify new visualizations and animations

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