Accepted to Special Issue on Software Agents and Simulation, SIMULATION, April 2001 A Distributed Agent-based Simulation Environment for Interference Detection and Resolution

Abstract

this paper, a two-level architecture is developed and implemented for the interactive simulation and evaluation of a distributed agent-based simulation environment designed to detect and resolve interference in naval radar units. The Java-based simulation is designed as a two level software architecture incorporating: i) multiple radars on each ship controlled through a lower-level intra-ship interference control module, and, ii) multiple ships in a group coordinated through a higher-level interference control module. Each ship's interference detection and resolution mechanism, termed a control agent, is composed of these two separate levels, which dynamically coordinate to detect and then resolve interference problems using three different coordination strategies - a Master-Slave, a Locally Autonomous and a simple Negotiation mod

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