A CG Tool for Constructing Anthropomorphic Interface Agents

Abstract

Recently, it is very likely to be a shift towards highly personalized interfaces in which communication between user and computer will be mediated by anthropomorphic and/or life-like agents. However, it is often a tough problem to design and program animated CG agents for many researchers that are willing to study and construct such interface systems. In this paper, we introduce a CG tool for constructiong such agents. We plan to open this tool as a free software in the near future. 1 Introduction Recently, it is very likely to be a shift towards highly personalized interfaces in which communication between user and computer will be mediated by anthropomorphic and/or life-like agents [ Laurel B., 1990; Riecken D. , 1994; Nagao K. et al., 1994a; Takebayashi Y. et al., 1993; Lashkari Y. et al., 1994; Hasegawa O. et al., 1995 ] . Such agent makes the computer more friendly for users and easier to use and to understand the operating states [ Itou K. et al., 1996 ] . However, it is often..

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