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Education Computer Program for Demonstration of 2D Objects Generation in Raster

Abstract

V prvej, teoretickej časti sú diskutované rozdiely medzi rastrovou grafikov a vektorovou grafikou. Spomenuté sú ich klady a zápory a je vysvetlená potreba prevodu medzi týmito dvoma typmi grafík. Proces rasterizácie, prevodu z vektorovej do rastrovej grafiky, je dôkladne popísaný pre vybrané základné grafické prvky/entity. Druhá časť opisuje proces vývoju a implementáciu aplikácie.There are discussed the differences between raster graphic and vector graphic in the first, the theoretical part of the thesis. Their pros and cons are mentioned and the importance of conversions between this two types of graphics is explained. Process of rasterization, conversion from vector graphic to raster graphic, for selected graphic primitives/entities is thoroughly described. The second part describes the process of development and implementation of the application.

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