People want to be identified in some form while playing video games, customization is a game
element to accomplish that challenge.
This project will analyse diverse customization methods in video games, then identify best
practices/features and reproduce them using Unity and Unreal Engine 4.
Those techniques will be mainly analysed from the programmer's point of view.
Later on, combining those techniques to create two final character creators one in 2D done in
Unity and the other in 3D Unreal Engine 4