: Wearable electronics make it possible to monitor human activity and behavior. Most of these
devices have not taken into account human factors and they have instead focused on technological
issues. This fact could not only affect human–computer interaction and user experience but also the
devices’ use cycle. Firstly, this paper presents a classification of wearable design requirements that
have been carried out by combining a quantitative and a qualitative methodology. Secondly, we
present some evaluation procedures based on design methodologies and human–computer interaction
measurement tools. Thus, this contribution aims to provide a roadmap for wearable designers and
researchers in order to help them to find more efficient processes by providing a classification of
the design requirements and evaluation tools. These resources represent time and resource-saving
contributions. Therefore designers and researchers do not have to review the literature. It will no be
necessary to carry out exploratory studies for the purposes of identifying requirements or evaluation
tools either