Game-based data offloading scheme for IoT system traffic congestion problems

Abstract

Internet of things (IoT) is seen as another information and industrial wave after the invention of personal computers, the Internet, and mobile communication networks. Especially, IoT/cellular network integration becomes a new service platform for the different kinds of traffic manipulation. However, due to the excessive traffic demands, it is currently facing a severe traffic overload problem. In this paper, we propose a new traffic control scheme based on the data offloading technique. By using the Vickrey-Clarke-Groves (VCG) mechanism and Rubinstein bargaining game model, our data offloading approach can effectively alleviate the IoT traffic congestion while enhancing the quality-of-service (QoS) in cellular network systems. Finally, we show the effectiveness of our proposed scheme through extensive simulations. Document type: Articl

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