Stereo visual simultaneous localisation and mapping for an outdoor wheeled robot: a front-end study

Abstract

For many mobile robotic systems, navigating an environment is a crucial step in autonomy and Visual Simultaneous Localisation and Mapping (vSLAM) has seen increased effective usage in this capacity. However, vSLAM is strongly dependent on the context in which it is applied, often using heuristic and special cases to provide efficiency and robustness. It is thus crucial to identify the important parameters and factors regarding a particular context as this heavily influences the necessary algorithms, processes, and hardware required for the best results. In this body of work, a generic front-end stereo vSLAM pipeline is tested in the context of a small-scale outdoor wheeled robot that occupies less than 1m3 of volume. The scale of the vehicle constrained the available processing power, Field Of View (FOV), actuation systems, and image distortions present. A dataset was collected with a custom platform that consisted of a Point Grey Bumblebee (Discontinued) stereo camera and Nvidia Jetson TK1 processor. A stereo front-end feature tracking framework was described and evaluated both in simulation and experimentally where appropriate. It was found that scale adversely affected lighting conditions, FOV, baseline, and processing power available, all crucial factors to improve upon. The stereo constraint was effective for robustness criteria, but ineffective in terms of processing power and metric reconstruction. An overall absolute odometer error of 0.25-3m was produced on the dataset but was unable to run in real-time

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