Design in the Wild: Interfacing the OER learning journey

Abstract

Open Educational Resources (OERs) such as talks, lectures, texts, slideshows, and online activities, offer much potential for people to study a broad range of topics. However, the choice among millions of OERs can be overwhelming and many learners give up on their goals prematurely. Our ongoing research aims to help self-directed learners study effectively and enjoyably by providing a personalized route through appropriately prioritized OERs. However, there are many aspects that can be considered including motivation, getting lost, determining whether to continue, and what resource to look at next. How can we begin to design an interface that can support these? To this end, we describe our iterative ‘design in the wild’ approach, showing how it helped us to determine how to operationalise and support these aspects and, in doing so, provide us with a way of assessing the overall learning experience

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