Digital Participatory Platforms (DPPs) are tools allowing general members of the public to
express themselves through design actions. This field is rapidly expanding and has the potential
to democratize SS theory, making it visible and relevant to many. Tools that allow participants to
develop simple diagrams of urban form can be of help since these types of drawings are easy to
make and relate directly to some of the abstractions behind SS theory. However, even if we
general members of the public can develop these drawings, the relation between these types of
drawings and the reality they may intend to represent has not been mapped sp far.
To address this issue we propose an experiment where we compare 200 drawings produced by
professionals as part of a participatory process with real scale maps of London parks. We develop
an analytic method for the lines of these two datasets using geometric feature extraction and
dimensionality reduction representation in a t-SNE scatter graph. Results indicate that, for some
types of landscapes, the algorithm effectively matches sketches and map morphologies. In other
cases, the geometries of sketches and maps of some landscapes are inherently different since
designers tend to develop “cartoons” of their designs, forcing curvature of items or forgetting
small details which end up being added into the design in later stages. This would suggest the
need to develop sophisticated layers of detail in addition to digital tools if they are to adequately
translate between a syntactic approach to design and real-life map results