Online behavior evaluation with the switching wizard of Oz

Abstract

Advances in animation and sensor technology allow us to engage in face-to-face conversations with virtual agents [1]. One major challenge is to generate the virtual agent’s appropriate, human-like behavior contingent with that of the human conversational partner. Models of (nonverbal) behavior are pre-dominantly learned from corpora of dialogs between human subjects [2], or based on simple observations from literature (e.g. [3,4,5,6]

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