'World Scientific and Engineering Academy and Society (WSEAS)'
Abstract
Multiparty interactions are the key to describe problems where three or more processes need to collaborate simultaneously in order to solve a problem, and this paper aims to show the way we have implemented this mechanism in a network computer. The main feature of our solution is that it is not bound up with the underlying network, so it is highly portable. We also report some experimental results that showthat our prototype
performs quite well on low cost computers