Abstract

<p>My name is 3d, ezc3d! That is what you should call me. My CMakeLists as evolved so the way I should be called. You can now called me by my name, and that is it!</p> <p>This is therefore a much easier way to use ezc3d, but is slightly breaking with previous way to use ezc3d.</p> What's Changed <ul> <li>Small Bug Fixes by @teliason in <a href="https://github.com/pyomeca/ezc3d/pull/250">https://github.com/pyomeca/ezc3d/pull/250</a></li> <li>bumped to 1.5.0 by @pariterre in <a href="https://github.com/pyomeca/ezc3d/pull/254">https://github.com/pyomeca/ezc3d/pull/254</a></li> </ul> New Contributors <ul> <li>@teliason made their first contribution in <a href="https://github.com/pyomeca/ezc3d/pull/250">https://github.com/pyomeca/ezc3d/pull/250</a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/pyomeca/ezc3d/compare/Release_1.4.10...Release_1.5.0">https://github.com/pyomeca/ezc3d/compare/Release_1.4.10...Release_1.5.0</a></p&gt

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    Last time updated on 08/08/2023