Recent work on Neural Radiance Fields (NeRF) has demonstrated significant
advances in high-quality view synthesis. A major limitation of NeRF is its low
rendering efficiency due to the need for multiple network forwardings to render
a single pixel. Existing methods to improve NeRF either reduce the number of
required samples or optimize the implementation to accelerate the network
forwarding. Despite these efforts, the problem of multiple sampling persists
due to the intrinsic representation of radiance fields. In contrast, Neural
Light Fields (NeLF) reduce the computation cost of NeRF by querying only one
single network forwarding per pixel. To achieve a close visual quality to NeRF,
existing NeLF methods require significantly larger network capacities which
limits their rendering efficiency in practice. In this work, we propose a new
representation called Neural Radiance Distribution Field (NeRDF) that targets
efficient view synthesis in real-time. Specifically, we use a small network
similar to NeRF while preserving the rendering speed with a single network
forwarding per pixel as in NeLF. The key is to model the radiance distribution
along each ray with frequency basis and predict frequency weights using the
network. Pixel values are then computed via volume rendering on radiance
distributions. Experiments show that our proposed method offers a better
trade-off among speed, quality, and network size than existing methods: we
achieve a ~254x speed-up over NeRF with similar network size, with only a
marginal performance decline. Our project page is at
yushuang-wu.github.io/NeRDF.Comment: Accepted by ICCV202