The training process in industries is assisted with computer solutions to reduce costs. Normally, computer systems created to simulate assembly or machine manipulation are implemented with traditional Human-Computer interfaces (keyboard, mouse, etc). But, this usually leads to systems that are far from the real procedures, and thus not efficient in term of training. Two techniques could improve this procedure: mixed-reality and haptic feedback. We propose in this paper to investigate the integration of both of them inside a single framework. We present the hardware used to design our training system. A feasibility study allows one to establish testing protocol. The results of these tests convince us that such system should not try to simulate realistically the interaction between real and virtual objects as if it was only real object