Sensing the Virtual: Atmosphere and Somaesthetics in Virtual Reality

Abstract

This article examines somaesthetics in virtual reality via the spatial lens of atmosphere, adapting theories of atmosphere to virtual environments and advocating for VR as a distinctive terrain for somaesthetics. Building on Gernot Böhme’s analyses of atmosphere, this exploration unpacks ways that artists have engaged the body and space in VR, from creative interface design to multisensory storytelling, and projects that blend physical and virtual environments. Having mapped the confluence of somaesthetics, atmosphere, and immersive virtual space, the paper concludes considering the practical need for cultivating atmospheric competence in VR

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