SoC-Cluster as an Edge Server: an Application-driven Measurement Study

Abstract

Huge electricity consumption is a severe issue for edge data centers. To this end, we propose a new form of edge server, namely SoC-Cluster, that orchestrates many low-power mobile system-on-chips (SoCs) through an on-chip network. For the first time, we have developed a concrete SoC-Cluster server that consists of 60 Qualcomm Snapdragon 865 SoCs in a 2U rack. Such a server has been commercialized successfully and deployed in large scale on edge clouds. The current dominant workload on those deployed SoC-Clusters is cloud gaming, as mobile SoCs can seamlessly run native mobile games. The primary goal of this work is to demystify whether SoC-Cluster can efficiently serve more general-purpose, edge-typical workloads. Therefore, we built a benchmark suite that leverages state-of-the-art libraries for two killer edge workloads, i.e., video transcoding and deep learning inference. The benchmark comprehensively reports the performance, power consumption, and other application-specific metrics. We then performed a thorough measurement study and directly compared SoC-Cluster with traditional edge servers (with Intel CPU and NVIDIA GPU) with respect to physical size, electricity, and billing. The results reveal the advantages of SoC-Cluster, especially its high energy efficiency and the ability to proportionally scale energy consumption with various incoming loads, as well as its limitations. The results also provide insightful implications and valuable guidance to further improve SoC-Cluster and land it in broader edge scenarios

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