The purpose of this research is to find out the correlation between playing digital game and students English learning achievement for the eighth grade students of SMP Bawari Pontianak in Academic Year 2012 2013. This research involved 35 students of eighth grade (VIII B). This research was designed in the form of descriptive research therefore; the data of this research were obtained by administering the questionnaire and students English learning achievement score taken from the English teachers handbook. The questionnaire tested on 35 students with 25 questions. This research used Person Product Moment formula to see the correlation value. The result of analyzing data found that the correlation between playing digital game and their English learning achievement score were 0.86 which categorized by high correlation. The most dominant skill acquired is Reading skill. Based on the finding, it is found that there were 11 students got high level (above 70) deals with students response score and the rest of them are below 70