An Optimal Patrolling Strategy for Tree Networks

Abstract

We settle a recent conjecture on a continuous patrolling game. In this zero-sum game, an Attacker chooses a time and place to attack a network for a fixed amount of time. A Patroller patrols the network with the aim of intercepting the attack with maximum probability. The conjecture asserts that a particular patrolling strategy called the E-patrolling strategy is optimal for all tree networks. The conjecture was previously known to be true in a limited class of special cases. The E-patrolling strategy has the advantage of being straightforward to calculate and implement. We prove the conjecture by presenting ε\varepsilon-optimal strategies for the Attacker which provide upper bounds for the value of the game that come arbitrarily close to the lower bound provided by the E-patrolling strategy

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