Between Data and Senses; Architecture, Neuroscience and the Digital Worlds’
Abstract
The recent wave of Virtual and Augmented Reality (VAR) technologies has coincided with
new technologies for processing, analyzing and evaluating large amounts of data. In
general, the purpose of Data Visualization is to enable the user to discover and understand
patterns in data. Good visualizations present large amounts of data in a way that is easily
understood, and good interactive visualizations promote intuitive means of exploring
relationships. Over the past few years many researchers have looked into the
development of immersive Virtual Environment platforms for Big Data visualization, such
as, iViz (Donalek et al, 2014) and the work carried out by Masters of Pie and Lumacode for
the Big Data VR Challenge in 2016 (Lumapie, 2016). Filtering, combination and scaling have
all been identified elsewhere as important interactive techniques used in contemporary
data visualization (Olshannikova et al, 2015). Of these, scaling may be the most familiar to
architects: for centuries, designers have attempted to experience architectural space in
different scales simultaneously, by using models at different scales (Yaneva, 2005), and by
employing various drawing techniques to achieve an embodied perception of the designed
space. With the use of VAR technologies this becomes easier than ever. At the same time,
designers increasingly must understand not just the experience of a design proposal but
also the data associated with it