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Estructuras geométricas jerárquicas para la modelización de escenas 3d

Abstract

This work surveys on the principal hierarchical geometric structures used to represent 3D scenes. We also present the basic algorithms to work with them, an overview on some recent works and a comparative discussion. This work has been the outcomes of the graduate course "Estructuras geometricas jerarquicas" given within the Software Phd. program at Software Department of this university

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