Although computer science and telecommunications have evolved
from the 90’s to nowadays, the way people communicate each other through
electronic devices has stuck since the appearance of the videoconference. The
audiovisual interaction seems enough, but we think the sensation of presence
gets higher when we allow the person who we are talking to, taking part in our
environment using and enriching it. In that way, the interaction is improved
with new sensations which come from outside of our device. In this article, we
propose a communication service which provides not only videoconference, but
manages the smart environment where the interlocutor of the communication is,
allowing him to access to any device connected through domotic and/or
wireless network. The application is developed under the OSGi open
specification and it almost doesn’t imply any cost increase over the bandwidth
used during communication. Once explaining the technical foundations, its
diverse applications in ubiquitous meetings and on-line games will be
commented