'Graduate School of Information Sciences, Tohoku University'
Abstract
This report investigates using a web-based board game to teach undergraduate students where to start their library research, how to build on a good start, how to evaluate what they find, and how to use a library's many online research and discovery tools. The report describes the design and development of the web-based game and an evaluation of the game that enlisted over 6 dozen students in a University of Michigan undergraduate class. Recommendations are given for the enhancement of this web-based board game, for the design of comparable information literacy games, and for the design of games in educational settings generally.Gladys Krieble Delmas Foundationhttp://deepblue.lib.umich.edu/bitstream/2027.42/58630/1/delmas_report.pdfhttp://deepblue.lib.umich.edu/bitstream/2027.42/58630/4/delmas_report_executive_deepblue.pd