Most of the principles and concepts that need to be
taught in Software Engineering courses are hard to
share the realistic experiences because it is difficult
to give the student practical exposure to the insight
and processes involved. There is a non-existent
approach to conveying the concepts of applying
Agile Scrum and Team Software Process (TSPi) that
involve learner, instructor and business stakeholder.
This paper will explain the concept of a framework
for efficiently building an immersive learning
environment for both learner and instructor of
Software Engineering Project course with the
involvement of business stakeholder. This provides
an opportunity for learning to be more focused on
learning design through the prism of immersive
environments rather than the collection of
information. The online surveys were disseminated
to third-year students who took the Software
Engineering Laboratory course and the projects'
stakeholders. This study aims to gain feedback from
both sides on the effectiveness and suitability of the
framework and concept in teaching and learning the
course. Our experience in the creation, conduct and
iteration of the course is outlined in this paper. It
ends by assessing the degree to which we were able
to achieve the course objectives established by the
students and stakeholders