Vehicular communication networks are acquiring more and more commercial relevance because of recent advances in inter-vehicular communications via the DSRC/WAVE standard, which stimulates a brand new family of visionary services for vehicles, from road safety to entertainment and multimedia applications. After deep analysis of the literature it was decided to investigate evaluation of data transfer performance between moving sender and receiver in mobile communication network for heterogeneous service support. After careful analysis of the simulation tools the NCTUns 6.0 software package was chosen for planned investigations. The results illustrate that the longest communication can be maintained at the maximum number of vehicles participating on the network, but the quality of communication is inversely proportional to the number of vehicles. On this changing topology network when growing number of nodes (vehicles) increases flooding of network with the data packages and it determines many collisions. The number of rejected packages increases directly in proportion to the number of vehicles. When the number of nodes (vehicle) increases—it is increasing the number of the received same packages which are received from different nodes in the recipient node. On the sender node, the packages are rejected because the collisions occur due to improperly functioning access channel allocation mechanisms. It can be concluded that the routing protocols created for a normal MANET networks is useless in a fast-changing topology large-scale vehicle communication network. To provide heterogeneous services new routing protocols and channel access methods are needed, specifically for vehicle communication networks