Using a Game Engine to Integrate Experimental, Field, and Simulation Data for Science Education: You Are the Scientist!

Abstract

The purpose of this project is to use a game engine tointegrate geo-referenced research data, whether experimental orsimulated, to present it interactively to the user. Geo-referencedmeans that every image, video, or sound file, every pressuremap, and every simulated temperature chart is attached to aspecific point on a map or body. These data may also be timereferenced,so that different data sets may be available at thesame location for different times of the day or seasons of the year.Target users for the interactive applications are high-school andcollege students who can then conduct their own “experiments”or “explorations” as a way to get exposed to the problems andmethodologies of science and research. We use two examples ofprojects to illustrate the approach

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