Higher order mesh curving using geometry curvature extrapolation

Abstract

A higher order mesh curving method is developed which uses information from the geometry to determine the appropriate curvature of edges in the interior of the mesh. Edges are represented using four point Bézier curves to determine the positions of higher order edge points. Higher order face and volume points are positioned using the basis functions for serendipity face and volume elements. Parameters are defined which allow user specified control over element quality and the propagation of curvature in the mesh. Curved higher order meshes are shown for test cases in both two and three dimensions

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