1,815 research outputs found

    Visibility Graphs, Dismantlability, and the Cops and Robbers Game

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    We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and the robber is captured when the cop arrives at the same point as the robber. In visibility graphs we show the cop can always win because visibility graphs are dismantlable, which is interesting as one of the few results relating visibility graphs to other known graph classes. We extend this to show that the cop wins games in which players move along straight line segments inside any polygon and, more generally, inside any simply connected planar region with a reasonable boundary. Essentially, our problem is a type of pursuit-evasion using the link metric rather than the Euclidean metric, and our result provides an interesting class of infinite cop-win graphs.Comment: 23 page

    On colouring point visibility graphs

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    In this paper we show that it can be decided in polynomial time whether or not the visibility graph of a given point set is 4-colourable, and such a 4-colouring, if it exists, can also be constructed in polynomial time. We show that the problem of deciding whether the visibility graph of a point set is 5-colourable, is NP-complete. We give an example of a point visibility graph that has chromatic number 6 while its clique number is only 4

    Recognizing Visibility Graphs of Polygons with Holes and Internal-External Visibility Graphs of Polygons

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    Visibility graph of a polygon corresponds to its internal diagonals and boundary edges. For each vertex on the boundary of the polygon, we have a vertex in this graph and if two vertices of the polygon see each other there is an edge between their corresponding vertices in the graph. Two vertices of a polygon see each other if and only if their connecting line segment completely lies inside the polygon, and they are externally visible if and only if this line segment completely lies outside the polygon. Recognizing visibility graphs is the problem of deciding whether there is a simple polygon whose visibility graph is isomorphic to a given input graph. This problem is well-known and well-studied, but yet widely open in geometric graphs and computational geometry. Existential Theory of the Reals is the complexity class of problems that can be reduced to the problem of deciding whether there exists a solution to a quantifier-free formula F(X1,X2,...,Xn), involving equalities and inequalities of real polynomials with real variables. The complete problems for this complexity class are called Existential Theory of the Reals Complete. In this paper we show that recognizing visibility graphs of polygons with holes is Existential Theory of the Reals Complete. Moreover, we show that recognizing visibility graphs of simple polygons when we have the internal and external visibility graphs, is also Existential Theory of the Reals Complete.Comment: Sumbitted to COCOON2018 Conferenc

    A Characterization of Visibility Graphs for Pseudo-Polygons

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    In this paper, we give a characterization of the visibility graphs of pseudo-polygons. We first identify some key combinatorial properties of pseudo-polygons, and we then give a set of five necessary conditions based off our identified properties. We then prove that these necessary conditions are also sufficient via a reduction to a characterization of vertex-edge visibility graphs given by O'Rourke and Streinu

    Characterising submonolayer deposition via visibility graphs

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    We use visibility graphs as a tool to analyse the results of kinetic Monte Carlo (kMC) simulations of submonolayer deposition in a one-dimensional point island model. We introduce an efficient algorithm for the computation of the visibility graph resulting from a kMC simulation and show that from the properties of the visibility graph one can determine the critical island size, thus demonstrating that the visibility graph approach, which implicitly combines size and spatial data, can provide insights into island nucleation and growth processes
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