220,773 research outputs found

    Examination of the Circle Spline Routine

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    The Circle Spline routine is currently being used for generating both two and three dimensional spline curves. It was developed for use in ESCHER, a mesh generating routine written to provide a computationally simple and efficient method for building meshes along curved surfaces. Circle Spline is a parametric linear blending spline. Because many computerized machining operations involve circular shapes, the Circle Spline is well suited for both the design and manufacturing processes and shows promise as an alternative to the spline methods currently supported by the Initial Graphics Specification (IGES)

    Adaptive Smoothing for Trajectory Reconstruction

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    Trajectory reconstruction is the process of inferring the path of a moving object between successive observations. In this paper, we propose a smoothing spline -- which we name the V-spline -- that incorporates position and velocity information and a penalty term that controls acceleration. We introduce a particular adaptive V-spline designed to control the impact of irregularly sampled observations and noisy velocity measurements. A cross-validation scheme for estimating the V-spline parameters is given and we detail the performance of the V-spline on four particularly challenging test datasets. Finally, an application of the V-spline to vehicle trajectory reconstruction in two dimensions is given, in which the penalty term is allowed to further depend on known operational characteristics of the vehicle.Comment: 25 pages, submitte

    A rational cubic spline with tension

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    A rational cubic spline curve is described which has tension control parameters for manipulating the shape of the curve. The spline is presented in both interpolatory and rational B-spline forms, and the behaviour of the resulting representations is analysed with respect to variation of the control parameters

    Asymptotics for penalized additive B-spline regression

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    This paper is concerned with asymptotic theory for penalized spline estimator in bivariate additive model. The focus of this paper is put upon the penalized spline estimator obtained by the backfitting algorithm. The convergence of the algorithm as well as the uniqueness of its solution are shown. The asymptotic bias and variance of penalized spline estimator are derived by an efficient use of the asymptotic results for the penalized spline estimator in marginal univariate model. Asymptotic normality of estimator is also developed, by which an approximate confidence interval can be obtained. Some numerical experiments confirming theoretical results are provided.Comment: 24 pages, 6 figure

    Rational-spline approximation with automatic tension adjustment

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    An algorithm for weighted least-squares approximation with rational splines is presented. A rational spline is a cubic function containing a distinct tension parameter for each interval defined by two consecutive knots. For zero tension, the rational spline is identical to a cubic spline; for very large tension, the rational spline is a linear function. The approximation algorithm incorporates an algorithm which automatically adjusts the tension on each interval to fulfill a user-specified criterion. Finally, an example is presented comparing results of the rational spline with those of the cubic spline

    Volumetric Untrimming: Precise decomposition of trimmed trivariates into tensor products

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    3D objects, modeled using Computer Aided Geometric Design tools, are traditionally represented using a boundary representation (B-rep), and typically use spline functions to parameterize these boundary surfaces. However, recent development in physical analysis, in isogeometric analysis (IGA) in specific, necessitates a volumetric parametrization of the interior of the object. IGA is performed directly by integrating over the spline spaces of the volumetric spline representation of the object. Typically, tensor-product B-spline trivariates are used to parameterize the volumetric domain. A general 3D object, that can be modeled in contemporary B-rep CAD tools, is typically represented using trimmed B-spline surfaces. In order to capture the generality of the contemporary B-rep modeling space, while supporting IGA needs, Massarwi and Elber (2016) proposed the use of trimmed trivariates volumetric elements. However, the use of trimmed geometry makes the integration process more difficult since integration over trimmed B-spline basis functions is a highly challenging task. In this work, we propose an algorithm that precisely decomposes a trimmed B-spline trivariate into a set of (singular only on the boundary) tensor-product B-spline trivariates, that can be utilized to simplify the integration process in IGA. The trimmed B-spline trivariate is first subdivided into a set of trimmed B\'ezier trivariates, at all its internal knots. Then, each trimmed B\'ezier trivariate, is decomposed into a set of mutually exclusive tensor-product B-spline trivariates, that precisely cover the entire trimmed domain. This process, denoted untrimming, can be performed in either the Euclidean space or the parametric space of the trivariate. We present examples on complex trimmed trivariates' based geometry, and we demonstrate the effectiveness of the method by applying IGA over the (untrimmed) results.Comment: 18 pages, 32 figures. Contribution accepted in International Conference on Geometric Modeling and Processing (GMP 2019
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