907,712 research outputs found

    An example of graph limits of growing sequences of random graphs

    Full text link
    We consider a class of growing random graphs obtained by creating vertices sequentially one by one: at each step, we choose uniformly the neighbours of the newly created vertex; its degree is a random variable with a fixed but arbitrary distribution, depending on the number of existing vertices. Examples from this class turn out to be the ER random graph, a natural random threshold graph, etc. By working with the notion of graph limits, we define a kernel which, under certain conditions, is the limit of the growing random graph. Moreover, for a subclass of models, the growing graph on any given n vertices has the same distribution as the random graph with n vertices that the kernel defines. The motivation stems from a model of graph growth whose attachment mechanism does not require information about properties of the graph at each iteration.Comment: 12 page

    Random intersection graph process

    Full text link
    We introduce a random intersection graph process aimed at modeling sparse evolving affiliation networks that admit tunable (power law) degree distribution and assortativity and clustering coefficients. We show the asymptotic degree distribution and provide explicit asymptotic formulas for assortativity and clustering coefficients

    Hitting time results for Maker-Breaker games

    Full text link
    We study Maker-Breaker games played on the edge set of a random graph. Specifically, we consider the random graph process and analyze the first time in a typical random graph process that Maker starts having a winning strategy for his final graph to admit some property \mP. We focus on three natural properties for Maker's graph, namely being kk-vertex-connected, admitting a perfect matching, and being Hamiltonian. We prove the following optimal hitting time results: with high probability Maker wins the kk-vertex connectivity game exactly at the time the random graph process first reaches minimum degree 2k2k; with high probability Maker wins the perfect matching game exactly at the time the random graph process first reaches minimum degree 22; with high probability Maker wins the Hamiltonicity game exactly at the time the random graph process first reaches minimum degree 44. The latter two statements settle conjectures of Stojakovi\'{c} and Szab\'{o}.Comment: 24 page

    Random graph products of finite groups are rational duality groups

    Full text link
    Given an edge-independent random graph G(n,p), we determine various facts about the cohomology of graph products of groups for the graph G(n,p). In particular, the random graph product of a sequence of finite groups is a rational duality group with probability tending to 1 as n goes to infinity. This includes random right angled Coxeter groups as a special case.Comment: 29 page

    The diamond-free process

    Full text link
    Let K_4^- denote the diamond graph, formed by removing an edge from the complete graph K_4. We consider the following random graph process: starting with n isolated vertices, add edges uniformly at random provided no such edge creates a copy of K_4^-. We show that, with probability tending to 1 as nn \to \infty, the final size of the graph produced is Θ(log(n)n3/2)\Theta(\sqrt{\log(n)} \cdot n^{3/2}). Our analysis also suggests that the graph produced after i edges are added resembles the random graph, with the additional condition that the edges which do not lie on triangles form a random-looking subgraph.Comment: 25 page
    corecore