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Boy meets goal, boy loses goal, boy gets goal : the nature of feedback between goal-based simulation and understanding systems
We are designing a goal-based planning and simulation system called REACTOR for a multiple-actor world in which partially formulated plans are monitored during execution, providing feedback to the planner. Plan failures that occur are diagnosed by a combination of top-down (plan-synthesis) and bottom-up (plan-understanding) techniques, allowing an informed choice of response to the error. By maintaining separate belief spaces for each actor, we simulate planners who themselves simulate the planning and plan-understanding of other actors
Reaching a Goal
Craig Ostbo \u2715 seems to have it all – a successful business, close family, community ties – and he\u27s even the drummer in the band Petty Fever. But there is one goal that has eluded him until now – completing his college degree. That will change in May when he receives a bachelor’s degree in international business through the Division of Continuing Education
Goal-based self-contextualization
Abstract. System self-contextualizability is the system ability to autonomously adapt its behavior to the uncontrollable relevant context to keep its objectives satisfied. Self-contextualizable system must have alternative behaviors each fitting to a set of contexts. We propose to start considering context at the level of requirements engineering, adopting Tropos goal model to express requirements and complementing it with our proposed context analysis. We define variation points on goal model where a context-based decision might need to be taken, and propose constructs to analyze context. While goal analysis provides constructs to hierarchically analyze goals and discover alternative sets of tasks to be executed to satisfy a goal, our proposed context analysis provides constructs to hierarchically analyze context and discover alternative sets of facts to be monitored to verify a context.
How do you feel about this goal? Goal-related affect, positive orientation, and personal goal realization in the family domain
Past research on individual-level differences has revealed associations between affect, positive beliefs and goal realization. Goal realization, however, varies not only between individuals (the individual level) but also within individuals according to goal (the goal level). This study analyzed family-related personal goals at both levels, examining how positive affect, negative affect and positive orientation are related to personal goal realization. The participants were 205 adults (mean age = 35.74 years); they evaluated five personal goals related to family life and completed assessments of positive orientation. Multilevel structural equation modeling demonstrated that both at the individual level and at the goal level positive orientation and positive goal-related affect were positively related to personal goal realization in family domain. Negative goal-related affect was negatively related to personal goal realization at both levels. Positive orientation, both at the individual level and as a cross-level interaction, moderated the relationship between positive goal-related affect and personal goal realization
Motivational Goal Bracketing
It is a puzzle why people often evaluate consequences of choices separately (narrow bracketing) rather than jointly (broad bracketing). We study the hypothesis that a present-biased individual, who faces two tasks, may bracket his goals narrowly for motivational reasons. Goals motivate because they serve as reference points that make substandard performance psychologically painful. A broad goal allows high performance in one task to compensate for low performance in the other. This partially insures against the risk of falling short of ones' goal(s), but creates incentives to shirk in one of the tasks. Narrow goals have a stronger motivational force and thus can be optimal. In particular, if one task outcome becomes known before working on the second task, narrow bracketing is always optimal.goals, multiple tasks, motivational bracketing, self-control, time inconsistency, psychology
Towards goal-based autonomic networking
The ability to quickly deploy and efficiently manage services is critical to the telecommunications industry. Currently, services are designed and managed by different teams with expertise over a wide range of concerns, from high-level business to low level network aspects. Not only is this approach expensive in terms
of time and resources, but it also has problems to scale up to new outsourcing and/or multi-vendor models, where subsystems and teams belong to different organizations. We endorse the idea, upheld among others in the autonomic computing community, that the network and system components involved in the provision of a service must be crafted to facilitate their management. Furthermore, they should help bridge the gap between network and business concerns. In this paper, we sketch an approach based on
early work on the hierarchical organization of autonomic entities that possibly belong to different organizations. An autonomic entity governs over other autonomic entities by defining their goals. Thus, it is up to each autonomic entity to decide its line of actions in order to fulfill its goals, and the governing entity needs not know about the internals of its subordinates. We illustrate the approach with a simple but still rich example of a telecom service
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Goal sketching with activity diagrams
Goal orientation is acknowledged as an important paradigm in requirements engineering. The structure of a goal-responsibility model provides opportunities for appraising the intention of a development. Creating a suitable model under agile constraints (time, incompleteness and catching up after an initial burst of creativity) can be challenging. Here we propose a marriage of UML activity diagrams with goal sketching in order to facilitate the production of goal responsibility models under these constraints
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