750,967 research outputs found
Future craft:research exposition
Past, Present and Future Craft Practice has sought to use the Future Craft exposition as a vehicle for showcasing its research. The exposition was chosen over the exhibition as it opens up a dialogue with the audience on the work undertaken. The work is presented in a number of ways, through text, diagrams and objects, with the aim of providing the viewer with the thoughtful journeyundertaken by the researchers within the project team. The exposition is concerned with revealing knowledge and generating an understanding of the process behind the work. Objects contain very dense material; one object can embody thirty or more years of experience within it. Therefore, making theobject the singular focus does not always give access to the level of knowledge required to create it. The exposition seeks to look at process as well as product, to assist the viewer in gaining a fuller understanding of the intention behind the work.This is a research exposition emanating from a five-year project, undertaken by a team of five. Their individual journeys through the process are explored, and collectively they provide insight into the answers sought to the questions established within the Arts and Humanities Research Council grant application. The five individuals have worked both collectively and individually and the resultant picture is necessarily both complex and simple
PENGEMBANGAN BAHAN AJAR DIGITAL INTERAKTIF INTEGRATIF PEMBELAJARAN MENULIS TEKS EKSPOSISI KELAS X SMA
The competence of the 21st century in the era of the industrial revolution requires the integration of information and communication technology in the world of education so that the selection of teaching materials must also be adjusted to the demands of changing times. The purpose of this study is to develop product design, teaching material products, and the feasibility of interactive digital teaching materials integrative learning to write exposition texts for grade X high school. This development research uses the R2D2 model (Reflective, Recursive, Design, and Development). The product resulting from this development research is in the form of a book called BUDESI (Exposition Digital Book) which is the development of interactive digital teaching materials integrative learning to write exposition texts for grade X high school and user manuals. Based on the results of product tests conducted by technology experts, material experts, practitioners, and respondents (field tests) show that the integrative interactive digital teaching materials packaged in BUDESI are very feasible and can be applied to learning to write exposition texts for grade X high school students
Seiberg-Witten Invariants-An Expository Account
In this note, we give an exposition of the construction of Seiberg-Witten
invariants
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