2,165,653 research outputs found
Cross-Domain Influences on Creative Processes and Products
According to the honing theory of creativity, the iterative process
culminating in a creative work is made possible by the self-organizing nature
of a conceptual network, or worldview, and its innate holistic tendency to
minimize inconsistency. As such, the creative process is not limited to the
problem domain, and influences on creativity from domains other than that of
the final product are predicted to be widespread. We conducted a study in which
participants with varying levels of creative experience listed their creative
outputs, as well as influences (sources of inspiration) on these outputs. Of
the 758 creative influences, 13% were within-domain narrow, 13% within-domain
broad, 67% cross-domain, and 6% unclear. These findings support the hypothesis
that to trace the inspirational sources or 'conceptual parents' of a creative
output, and thus track its cultural lineage, one must look beyond the problem
domain to the creators' self-organizing, inconsistency-minimizing worldview at
large.Comment: 6 pages, 2 table
Who wrote Duke Ellington’s music? Authorship and collective creativity in ‘Mood Indigo’
The copyright system privileges composition over performance, particularly improvisation, and melody over harmony. Both of these evaluations are problematic in the field of popular music, which is often the result of collaborative processes involving improvisation, and where harmonic structures may be of greater importance than recognisable tunes.
In this chapter, I will illuminate the creative process of the Duke Ellington Orchestra. Often regarded as, variously, America’s or the Twentieth Century’s ‘greatest composer’, Ellington arguably comes closest to a traditional authorial figure in jazz. Nevertheless, the majority of his most famous creations are the result of often complex collaborative processes. Using ‘Mood Indigo’ as a case study, I will reconstruct the creative contributions of various individuals in detail, evaluating their originality and significance for the final result. As I will show, although he was by no means the sole creator of the song, Ellington did take most of the fundamental creative decisions and, as bandleader, lent the tune a ‘brand identity’
Content or context? Searching for musical meaning in task-based interactive information retrieval
Creative professionals search for digital music to accompany moving images using interactive information retrieval systems run by music publishers and record companies. This research investigates the creative professionals and the intermediaries communication processes and information seeking and use behaviour with a view to making recommendations to information retrieval systems builders as to the extent of relative importance of content and contextual factors. A communications model is used to suggest that the meaning of music is determined by its listener and use context, as well as cultural codes and competences. The research is framed by a holistic approach based on Ingwersen and Jarvelin’s Interactive Information Seeking, Retrieval and Behavioral processes model
Bilingual learners' perspectives on school and society in Scotland
This book results from The Creative Learning and Student's Perspectives (CLASP) research project which examined processes of creative learning. Nine research groups throughout Europe explored creative learning practices in a variety of different educational contexts. The research observed teachers across the cultures constructing real and critical events, incorporating external collaborations, being innovative with space and modeling their own creativity for students. Secondly, it identified some characteristics of creative learning itself, e.g. intellectual enquiry, engaged productivity and process and product reviews. Thirdly, the research demonstrated how teacher strategies and creative learning became meaningful to students with the students gaining self affirmation, developing social identities and appreciating being given a social role in pedagogic evaluation. The book details the research in Austria, Denmark, England, Ireland, Poland, Portugal, Scotland, Spain and Sweden
Requirements Engineering as Creative Problem Solving: A Research Agenda for Idea Finding
This vision paper frames requirements engineering as a creative problem solving process. Its purpose is to enable requirements researchers and practitioners to recruit relevant theories, models, techniques and tools from creative problem solving to understand and support requirements processes more effectively. It uses 4 drivers to motivate the case for requirements engineering as a creative problem solving process. It then maps established requirements activities onto one of the longest-established creative problem solving processes, and uses these mappings to locate opportunities for the application of creative problem solving in requirements engineering. The second half of the paper describes selected creativity theories, techniques, software tools and training that can be adopted to improve requirements engineering research and practice. The focus is on support for problem and idea finding - two creative problem solving processes that our investigation revealed are poorly supported in requirements engineering. The paper ends with a research agenda to incorporate creative processes, techniques, training and tools in requirements projects
Supporting reflection and creative thinking by carers of older people with dementia
This vision paper frames requirements engineering as a creative problem solving process. Its purpose is to enable requirements researchers and practitioners to recruit relevant theories, models, techniques and tools from creative problem solving to understand and support requirements processes more effectively. It uses 4 drivers to motivate the case for requirements engineering as a creative problem solving process. It then maps established requirements activities onto one of the longest-established creative problem solving processes, and uses these mappings to locate opportunities for the application of creative problem solving in requirements engineering. The second half of the paper describes selected creativity theories, techniques, software tools and training that can be adopted to improve requirements engineering research and practice. The focus is on support for problem and idea finding - two creative problem solving processes that our investigation revealed are poorly supported in requirements engineering. The paper ends with a research agenda to incorporate creative processes, techniques, training and tools in requirements projects
Creative tourism special issue: foreword
This Tourism and Management Studies Special Issue on Creative Tourism is born under the scope of a very original project: the CREATOUR - Creative Tourism Destination Development in Small Cities and Rural Areas. The CREATOUR project is the first action-research project in Portugal whose objectives are to study and to stimulate the creative tourism initiatives in small places and rural areas. CREATOUR is an incubator/demonstration and multidisciplinary research initiative, supporting collaborative research processes involving five Portuguese research centres working with a range of cultural/creative organisations and other stakeholders located in small cities across Portugal in the Norte, Centro, Alentejo and Algarve regions.Agência financiadora Joint Activities Programme of PORTUGAL 2020
( Project 16437 ); COMPETE2020; Fundação para a Ciência e Tecnologiainfo:eu-repo/semantics/publishedVersio
Exploring young students creativity: The effect of model eliciting activities
The aim of this paper is to show how engaging students in real-life mathematical situations can stimulate their mathematical creative thinking. We analyzed the mathematical modeling of two girls, aged 10 and 13 years, as they worked on an authentic task involving the selection of a track team. The girls displayed several modeling cycles that revealed their thinking processes, as well as cognitive and affective features that may serve as the foundation for a methodology that uses model-eliciting activities to promote the mathematical creative process
Investigating Emotions in Creative Design
A wealth of research has suggested that emotions play a significant role in the creative problem solving process, but less work has focused on investigating the role of emotions in the design process. This is surprising given that creative problem solving lies at the heart of the design processes. In an exploratory study we interviewed 9 expert designers about their emotions during the design process. The content analysis allowed us to identify the various types of emotions relevant in the design process and to extend Wallas’ model of creative problem solving with emotional components for each of its stages. In addition, we identified two important roles of emotions in design and several ways in which expert designers regulate their emotions. We discussed the theoretical and practical applications of our work
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