865,621 research outputs found

    Building Blue Stragglers with Stellar Collisions

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    The evolution of stellar collision products in cluster simulations has usually been modelled using simplified prescriptions. Such prescriptions either replace the collision product with an (evolved) main sequence star, or assume that the collision product was completely mixed during the collision. It is known from hydrodynamical simulations of stellar collisions that collision products are not completely mixed, however. We have calculated the evolution of stellar collision products and find that they are brighter than normal main sequence stars of the same mass, but not as blue as models that assume that the collision product was fully mixed during the collision.Comment: 2 pages, 1 figure. To appear in the proceedings of Dynamical Evolution of Dense Stellar Systems, IAU Symposium 24

    A Class of Collisions of Plane Impulsive Light--Like Signals in General Relativity

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    We present a systematic study of collisions of homogeneous, plane--fronted, impulsive light--like signals which do not interact after head--on collision. For the head--on collision of two such signals, six real parameters are involved, three from each of the incoming signals. We find two necessary conditions to be satisfied by these six parameters for the signals to be non--interacting after collision. We then solve the collision problem in general when these necessary conditions hold. After collision the two signals focus each other at Weyl curvature singularities on each others signal front. Our family of solutions contains some known collision solutions as special cases.Comment: 14 pages, late

    Collision Helps - Algebraic Collision Recovery for Wireless Erasure Networks

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    Current medium access control mechanisms are based on collision avoidance and collided packets are discarded. The recent work on ZigZag decoding departs from this approach by recovering the original packets from multiple collisions. In this paper, we present an algebraic representation of collisions which allows us to view each collision as a linear combination of the original packets. The transmitted, colliding packets may themselves be a coded version of the original packets. We propose a new acknowledgment (ACK) mechanism for collisions based on the idea that if a set of packets collide, the receiver can afford to ACK exactly one of them and still decode all the packets eventually. We analytically compare delay and throughput performance of such collision recovery schemes with other collision avoidance approaches in the context of a single hop wireless erasure network. In the multiple receiver case, the broadcast constraint calls for combining collision recovery methods with network coding across packets at the sender. From the delay perspective, our scheme, without any coordination, outperforms not only a ALOHA-type random access mechanisms, but also centralized scheduling. For the case of streaming arrivals, we propose a priority-based ACK mechanism and show that its stability region coincides with the cut-set bound of the packet erasure network

    Collisions Between Gravity-Dominated Bodies: 1. Outcome Regimes and Scaling Laws

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    Collisions are the core agent of planet formation. In this work, we derive an analytic description of the dynamical outcome for any collision between gravity-dominated bodies. We conduct high-resolution simulations of collisions between planetesimals; the results are used to isolate the effects of different impact parameters on collision outcome. During growth from planetesimals to planets, collision outcomes span multiple regimes: cratering, merging, disruption, super-catastrophic disruption, and hit-and-run events. We derive equations (scaling laws) to demarcate the transition between collision regimes and to describe the size and velocity distributions of the post-collision bodies. The scaling laws are used to calculate maps of collision outcomes as a function of mass ratio, impact angle, and impact velocity, and we discuss the implications of the probability of each collision regime during planet formation. The analytic collision model presented in this work will significantly improve the physics of collisions in numerical simulations of planet formation and collisional evolution. (abstract abridged)Comment: Version 3, accepted to ApJ in Nov. 2011 published online Dec. 2011. Abstract abridge

    Effects of acceleration on the collision of particles in the rotating black hole spacetime

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    We study the collision of two geodesic particles in the accelerating and rotating black hole spacetime and probe the effects of the acceleration of black hole on the center-of-mass energy of the colliding particles and on the high-velocity collision belts. We find that the dependence of the center-of-mass energy on the acceleration in the near event-horizon collision is different from that in the near acceleration-horizon case. Moreover, the presence of the acceleration changes the shape and position of the high-velocity collision belts. Our results show that the acceleration of black holes brings richer physics for the collision of particles.Comment: 7 pages, 2 figures, The corrected version accepted for publication in EPJ

    Eigenfunctions for Liouville Operators, Classical Collision Operators, and Collision Bracket Integrals in Kinetic Theory

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    In the kinetic theory of dense fluids the many-particle collision bracket integral is given in terms of a classical collision operator defined in the phase space. To find an algorithm to compute the collision bracket integrals, we revisit the eigenvalue problem of the Liouville operator and re-examine the method previously reported[Chem. Phys. 20, 93(1977)]. Then we apply the notion and concept of the eigenfunctions of the Liouville operator and knowledge acquired in the study of the eigenfunctions to obtain alternative forms for collision integrals. One of the alternative forms is given in the form of time correlation function. This form, on an additional approximation, assumes a form reminiscent of the Chapman-Enskog collision bracket integral for dilute gases. It indeed gives rise to the latter in the case of two particles. The alternative forms obtained are more readily amenable to numerical simulation methods than the collision bracket integras expressed in terms of a classical collision operator, which requires solution of classical Lippmann-Schwinger integral equations. This way, the aforementioned kinetic theory of dense fluids is made more accessible by numerical computation/simulation methods than before.Comment: 34 pages, no figure, original pape
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