80 research outputs found
Perceptual preference for 3D interactions and realistic physical camera motions on light field displays
In this paper, we present our results on the empirical studies carried out on perceptual preference regarding the potential interaction techniques and the different types of realistic physical camera motions for light field visualization. The contents of the subjective tests were displayed on a large-scale light field cinema system. Multiple subjective quality metrics were used to decompose the visual experience of the observers, and additional attention was paid to the essential aspects of long-term usage, such as dizziness
Through a different lens : the perceived quality of light field visualization assessed by test participants with imperfect visual acuity and color blindness
With the emergence of commercially-available light field displays, both industry and academia have begun research on the potential use cases of future society. However, while there is an unfortunate global trend that the eyesight-related issues are getting more common among the new generations, such individuals are underrepresented in light field research. In this paper, we present the results of the series of subjective tests carried out on light field displays, exclusively with test participants that otherwise would not qualify to assess visualization quality in a regular study. The investigated topics include spatial resolution, angular resolution and viewing distance
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