3 research outputs found
Research Through Design as a Method for Interaction Design Research in HCI
For years the HCI community has struggled to integrate design in research and practice. While design has gained a strong foothold in practice, it has had much less impact on the HCI research community. In this paper we propose a new model for interaction design research within HCI. Following a research through design approach, designers produce novel integrations of HCI research in an attempt to make the right thing: a product that transforms the world from its current state to a preferred state. This model allows interaction designers to make research contributions based on their strength in addressing under-constrained problems. To formalize this model, we provide a set of four lenses for evaluating the research contribution and a set of three examples to illustrate the benefits of this type of research.</p
Discovering and Extracting Knowledge in the Design Project
Over the last twenty years, the rapid adoption of the graphical user
interface followed by the emergence of the World Wide Web has created an
increasing demand for interaction designers and interaction design research.
Knowledge generated by interaction designers is needed not only by other
designers, but also by researchers and practitioners from other disciplines. This
evolution has generated increasing pressure for more refined models of design
research and design research dissemination.
To address this problem, we first explore the evolution of design
documentation, detailing how it has evolved to meet the changing needs of
designers. Then we present an opportunity map detailing where design projects
produce knowledge. The map reveals areas for creating and communicating
knowledge that is specific to interaction design, yet generalizable to a larger
community that participates in interaction design
Designing to Support the Social Aesthetics of Inquiry
This paper addresses the design of socially centered tools to support
Arts and Humanities PhD students in their Inquiries. We discuss the limitations
of current products and describe our research of PhD students. Drawing on the
work of the philosopher John Dewey, we find that inquiry is a characteristic activity
of the members of an academic field. Inquiry as a shared human endeavor
has aesthetic qualities that direct students. These aesthetic qualities
manifest in social interaction and the material products of inquiry. We suggest
that the fractured experiences associated with current inquiry-supporting tools
can be avoided by designing from an understanding of the underlying aesthetics
of inquiry. A product concept designed from this perspective is presented