44 research outputs found

    Car that Knows Before You Do: Anticipating Maneuvers via Learning Temporal Driving Models

    Full text link
    Advanced Driver Assistance Systems (ADAS) have made driving safer over the last decade. They prepare vehicles for unsafe road conditions and alert drivers if they perform a dangerous maneuver. However, many accidents are unavoidable because by the time drivers are alerted, it is already too late. Anticipating maneuvers beforehand can alert drivers before they perform the maneuver and also give ADAS more time to avoid or prepare for the danger. In this work we anticipate driving maneuvers a few seconds before they occur. For this purpose we equip a car with cameras and a computing device to capture the driving context from both inside and outside of the car. We propose an Autoregressive Input-Output HMM to model the contextual information alongwith the maneuvers. We evaluate our approach on a diverse data set with 1180 miles of natural freeway and city driving and show that we can anticipate maneuvers 3.5 seconds before they occur with over 80\% F1-score in real-time.Comment: ICCV 2015, http://brain4cars.co

    Designing computational grids using best practices in software architechture

    Get PDF
    The basic principle of sharing and collaborative work by geographically separated computers is known by several names such as meta computing, scalable computing, cluster computing, internet computing and this has today metamorphosed into a new term known as grid computing. Grid computing is proving to be promising method of HPC, which is packaged with many challenges. This paper elucidates the role that pattern can play in architecting complex systems with specific reference to grid computing. We provide descriptions of a set of well-engineered patterns that the practicing developer can apply to crafting his or her own specific applications. We develop the Software Requirements Specification (SRS), with an attempt to drive to effectual design specifications for use by any grid developer. We analyze the grid using an Object Oriented approach and present the design using the unified Modeling Language (UML) which itself helps the identification of patterns at different phases

    Designing Computational Grids Using Best Practices in Software Architecture

    Get PDF
    The basic principle of sharing and collaborative work by geographically separated computers is known by several names such as meta computing, scalable computing, cluster computing, internet computing and this has today metamorphosed into a new term known as grid computing. Grid computing is proving to be promising method of HPC, which is packaged with many challenges. This paper elucidates the role that pattern can play in architecting complex systems with specific reference to grid computing. We provide descriptions of a set of well-engineered patterns that the practicing developer can apply to crafting his or her own specific applications. We develop the Software Requirements Specification (SRS), with an attempt to drive to effectual design specifications for use by any grid developer. We analyze the grid using an Object Oriented approach and present the design using the unified Modeling Language (UML) which itself helps the identification of patterns at different phases

    Density-Matrix approach to a Strongly Coupled Two-Component Bose-Einstein Condensate

    Full text link
    The time evolution equations for average values of population and relative phase of a strongly coupled two component BEC is derived analytically. The two components are two hyper-fine states coupled by an external laser that drives fast Rabi oscillations between these states. Specifically, this derivation incorporates the two-mode model proposed in [1] for the strongly coupled hyper-fine states of Rb. The fast Rabi cycle is averaged out and rate equations are derived that represents the slow dynamics of the system. These include the collapse and revival of Rabi oscillations and their subsequent dependence on detuning and trap displacement as reported in experiments of [1]. A proposal to create stable vortices is also given.Comment: 11 Latex pages, 2 figures (Figure 3 was removed and the text chnaged accordingly

    Joint Goal and Strategy Inference across Heterogeneous Demonstrators via Reward Network Distillation

    Full text link
    Reinforcement learning (RL) has achieved tremendous success as a general framework for learning how to make decisions. However, this success relies on the interactive hand-tuning of a reward function by RL experts. On the other hand, inverse reinforcement learning (IRL) seeks to learn a reward function from readily-obtained human demonstrations. Yet, IRL suffers from two major limitations: 1) reward ambiguity - there are an infinite number of possible reward functions that could explain an expert's demonstration and 2) heterogeneity - human experts adopt varying strategies and preferences, which makes learning from multiple demonstrators difficult due to the common assumption that demonstrators seeks to maximize the same reward. In this work, we propose a method to jointly infer a task goal and humans' strategic preferences via network distillation. This approach enables us to distill a robust task reward (addressing reward ambiguity) and to model each strategy's objective (handling heterogeneity). We demonstrate our algorithm can better recover task reward and strategy rewards and imitate the strategies in two simulated tasks and a real-world table tennis task.Comment: In Proceedings of the 2020 ACM/IEEE In-ternational Conference on Human-Robot Interaction (HRI '20), March 23 to 26, 2020, Cambridge, United Kingdom.ACM, New York, NY, USA, 10 page
    corecore