2 research outputs found

    Structure evaluation of computer human animation quality

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    The University of Bedfordshire in partial fulfilment of the requirements for the degree of Doctor of PhilosophyThis work will give a wide survey for various techniques that are present in the field of character computer animation, which concentrates particularly on those techniques and problems involved in the production of realistic character synthesis and motion. A preliminary user study (including Questionnaire, online publishing such as flicker.com, interview, multiple choice questions, publishing on Android mobile phone, and questionnaire analysis, validation, statistical evaluation, design steps and Character Animation Observation) was conducted to explore design questions, identify users' needs, and obtain a "true story" of quality character animation and the effect of using animation as useful tools in Education. The first set of questionnaires were designed to accommodate the evaluation of animation from candidates from different walks of life, ranging from animators, gamers, teacher assistances (TA), students, teaches, professionals and researchers using and evaluating pre-prepared animated character videos scenarios, and the study outcomes has reviewed the recent advances techniques of character animation, motion editing that enable the control of complex animations by interactively blending, improving and tuning artificial or captured motions. The goal of this work was to augment the students learning intuition by providing ways to make education and learning more interesting, useful and fun objectively, in order to improve students’ respond and understanding to any subject area through the use of animation also by producing the required high quality motion, reaction, interaction and story board to viewers of the motion. We present a variety of different evaluation to the motion quality by measuring user sensitivity, observations to any noticeable artefact, usability, usefulness etc. to derive clear useful guidelines from the results, and discuss several interesting systematic trends we have uncovered in the experimental data. We also present an efficient technique for evaluating the capability of animation influence on education to fulfil the requirements of a given scenario, along with the advantages and the effect on those deficiencies of some methods commonly used to improve animation quality to serve the learning process. Finally, we propose a wide range of extensions and statistical calculation enabled by these evaluation tools, such as Wilcoxon, F-test, T-test, Wondershare Quiz creator (WQC), Chi square and many others explained with full details

    A Proposed Architecture of Cloud Computing for Teaching and Education

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    World of Many CloudsThe first question will be asked is how can cloud computing enhance the learning experience? One way is by providing on-demand access to educational content, resources, and services, on any device, whenever and wherever teachers and students happen to be. The new world of cloud-based services combines powerful computing, networking, storage, management tools, and applications to make it easier than ever to bridge the in-school and online learning worlds with secure, on-demand services. With cloud services, educators can take advantage of an interconnected world of many clouds to support individual learning needs, expand access to digital content, and innovative cloud services into an integrated architecture that helps educators deliver highly secure, cloud-based services simplify operations, and reduce costs. Implementing a cloud solution means bringing together computing, network, and storage resources into an integrated platform for delivering IT services within and between data canters. Cloud computing can help us to create a platform for delivering cloud services to teachers, administrators, and students, and can also assist us to connect with other clouds and automate management tasks. In this research work we are introducing our architecture of Cloud Computing for education and discuss the impact of our chosen architecture on learning. We are presenting here and demonstrating the advantages and impact analysis of our proposed architecture.
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