9 research outputs found
Interactive mathematical videos
We have added interaction from and to videos in our MathDox exercise system, by using the Popcorn.js library from the Mozilla foundation. In this way we have realized interactive mathematical videos. Our approach is still in an experimental phase, but in the near future we will investigate the possibilities offered by this approach, both on technological and educational issues
MathDox editor
We describe the MathDox Editor, a web based editor for easy creation of semantically rich mathematical documents, enriched with services for computations and translation to various formats
MESS: the MathDox Exercise System
Within MathDox [4, 5], an open source system for presenting highly interactive mathematical documents over the world wide web, we have developed an exercise system. This exercise system consists of an XML-format for interactive mathematical exercises, a player of these exercises and tools for using the exercises inside Learning Management Systems. We discuss the features of our system by way of an extended example
Interactive mathematical videos
We have added interaction from and to videos in our MathDox exercise system, by using the Popcorn.js library from the Mozilla foundation. In this way we have realized interactive mathematical videos. Our approach is still in an experimental phase, but in the near future we will investigate the possibilities offered by this approach, both on technological and educational issues
MathDox : a system for interactive mathematics
We discuss the MathDox system, a system for presenting highly interactive mathematical documents. The system consists of both an XML format for interactive mathematical documents as well as a server for these documents called the MathDox Player
MathDox : a system for interactive mathematics
We discuss the MathDox system, a system for presenting highly interactive mathematical documents. The system consists of both an XML format for interactive mathematical documents as well as a server for these documents called the MathDox Player
Central Role of Moral Obligations in Determining Intentions to Engage in Digital Piracy
Piracy is a significant source of concern facing software developers, music labels, and movie production companies, to name a few. Digital goods producers and government entities argue that there are victims of piracy, whereas pirates may perceive their actions to be victimless. Regarding implications of our research, we extend the theory of planned behavior (TPB) by theorizing that attitudes, subjective norms, and perceived behavioral control could influence perceptions of moral obligations as a consequence of the desire to rationalize unethical behavior. Unlike prior literature, we manipulate the rationalization of moral obligations due to the victimless view toward piracy and show how moral obligations become important determinants of piracy behavior. Accordingly, our demonstrated malleability of morals may be an important path through which individuals are able to continue past behaviors. We also conduct a second study to identify the effect of implementing an educational message from a fictitious software company to exogenously nudge the pirate and influence the impact of perceived moral obligations on intentions to pirate. Our results show that the introduction of an exogenous educational message is an effective piracy mitigation strategy.18 month embargo; published online: 26 October 2018This item from the UA Faculty Publications collection is made available by the University of Arizona with support from the University of Arizona Libraries. If you have questions, please contact us at [email protected]