1,979 research outputs found
Berry Phases, Quantum Phase Transitions and Chern Numbers
We study the relation between Chern numbers and Quantum Phase Transitions
(QPT) in the XY spin-chain model. By coupling the spin chain to a single spin,
it is possible to study topological invariants associated to the coupling
Hamiltonian. These invariants contain global information, in addition to the
usual one (obtained by integrating the Berry connection around a closed loop).
We compute these invariants (Chern numbers) and discuss their relation to QPT.
In particular we show that Chern numbers can be used to label regions
corresponding to different phases.Comment: Proceedings of The International Conference on Strongly Correlated
Electron Systems (SCES'07). Accepted for publication in Physica
Predictability in an unpredictable artificial cultural market
In social, economic and cultural situations in which the decisions of
individuals are influenced directly by the decisions of others, there appears
to be an inherently high level of ex ante unpredictability. In cultural markets
such as films, songs and books, well-informed experts routinely make
predictions which turn out to be incorrect.
We examine the extent to which the existence of social influence may,
somewhat paradoxically, increase the extent to which winners can be identified
at a very early stage in the process. Once the process of choice has begun,
only a very small number of decisions may be necessary to give a reasonable
prospect of being able to identify the eventual winner.
We illustrate this by an analysis of the music download experiments of
Salganik et.al. (2006). We derive a rule for early identification of the
eventual winner. Although not perfect, it gives considerable practical success.
We validate the rule by applying it to similar data not used in the process of
constructing the rule
Attention mechanisms in the CHREST cognitive architecture
In this paper, we describe the attention mechanisms in CHREST, a computational architecture of human visual expertise. CHREST organises information acquired by direct experience from the world in the form of chunks. These chunks are searched for, and verified, by a unique set of heuristics, comprising the attention mechanism. We explain how the attention mechanism combines bottom-up and top-down heuristics from internal and external sources of information. We describe some experimental evidence demonstrating the correspondence of CHREST’s perceptual mechanisms with those of human subjects. Finally, we discuss how visual attention can play an important role in actions carried out by human experts in domains such as chess
The Third Way for the Third Sector: Using Design to Transfer Knowledge and Improve Service in a Voluntary Community Sector Organisation
This paper describes a two-year Knowledge Transfer Partnership that concluded in September 2011. Knowledge Transfer Partnerships (KTP) is a UK-wide activity that helps organisations to improve their competitiveness and productivity by making better use of knowledge, technology and skills within universities, colleges and research organisations. This paper details the outcome of a KTP between Age UK Newcastle and Northumbria University’s School of Design that aimed to use Design approaches to improve the charity’s services. This paper will describe the recent context for organisations operating in the Voluntary Community Sector and discuss the relevance of a Design approach to both the improvement of customer services in this circumstance, as well as the transfer of knowledge to a capacity-starved organisation. It will also document how Design was used to achieve both of these aims, and the resulting impact of this engagement on the organisation and stakeholders
Infinite primitive directed graphs
A group G of permutations of a set Ω is primitive if it acts transitively on Ω, and the only G-invariant equivalence relations on Ω are the trivial and universal relations.
A digraph Γ is primitive if its automorphism group acts primitively on its vertex set, and is infinite if its vertex set is infinite. It has connectivity one if it is connected and there exists a vertex α of Γ, such that the induced digraph Γ∖{α} is not connected. If Γ has connectivity one, a lobe of Γ is a connected subgraph that is maximal subject to the condition that it does not have connectivity one. Primitive graphs (and thus digraphs) with connectivity one are necessarily infinite.
The primitive graphs with connectivity one have been fully classified by Jung and Watkins: the lobes of such graphs are primitive, pairwise-isomorphic and have at least three vertices. When one considers the general case of a primitive digraph with connectivity one, however, this result no longer holds. In this paper we investigate the structure of these digraphs, and obtain a complete characterisation
Creation, Transfer, and Diffusion of Innovation in Organizations and Society: Information Systems Design Science Research for Human Benefit
International audienceDesign science research is a way of creating and studying new technological phenomena, where the understanding comes from inventing, designing, and building new forms of solutions to problems. It has been touted as a new means for the IS field to improve its relevance as the resulting design artifact(s) can directly be used to solve relevant problems. DSR is different from other types of research in its focus on building artifacts and learning from the use and application of the artifacts. It is different in that it engages reality in a way that no descriptive or observational research method can. DSR shares the iterative process with action research but can take place in a laboratory without any involvement of users as researchers (Iivari and Venable 2009)
The mechanism of the Einstellung (set) effect: A pervasive source of cognitive bias
Copyright @ The Authors 2010The eye movements of expert players trying to solve a chess problem show that the first idea that comes to mind directs attention towards sources of information consistent with itself and away from inconsistent information. This bias continues unconsciously even when the player believes he is looking for alternatives. The result is that alternatives to the first idea are ignored. This mechanism for biasing attention ensures a speedy response in familiar situations but it can lead to errors when the first thought that comes to mind is not appropriate. We propose that this mechanism is the source of many cognitive biases from phenomena in problem solving and reasoning, to perceptual errors and failures in memory
Generic scale of the "scale-free" growing networks
We show that the connectivity distributions of scale-free growing
networks ( is the network size) have the generic scale -- the cut-off at
. The scaling exponent is related to the exponent
of the connectivity distribution, . We propose the
simplest model of scale-free growing networks and obtain the exact form of its
connectivity distribution for any size of the network. We demonstrate that the
trace of the initial conditions -- a hump at --
may be found for any network size. We also show that there exists a natural
boundary for the observation of the scale-free networks and explain why so few
scale-free networks are observed in Nature.Comment: 4 pages revtex, 3 figure
Live and Dead Nodes
In this paper, we explore the consequences of a distinction between `live'
and `dead' network nodes; `live' nodes are able to acquire new links whereas
`dead' nodes are static. We develop an analytically soluble growing network
model incorporating this distinction and show that it can provide a
quantitative description of the empirical network composed of citations and
references (in- and out-links) between papers (nodes) in the SPIRES database of
scientific papers in high energy physics. We also demonstrate that the death
mechanism alone can result in power law degree distributions for the resulting
network.Comment: 12 pages, 3 figures. To be published in Computational and
Mathematical Organization Theor
Understanding decision quality through satisfaction
"PAAMS 2014 International Workshops, Salamanca, Spain, June 4-6, 2014. Proceedings"One of the most important factors to determine the success of an or-ganization is the quality of decisions made. In order to improve the decisions taken and to strengthen the competitiveness of organizations, systems such as Group Decision Support Systems (GDSSs) have been strongly developed and studied in recent decades. The amount of GDSSs incorporating automatic nego-tiation mechanisms, such as argumentation, is increasing nowadays. The evalu-ation of these mechanisms and the understanding of their real benefits for the organizations is still a hard challenge. In this article, we propose a model that allows a GDSS to measure the participant’s satisfaction with the decision, con-sidering aspects such as problem evaluation, personality, emotions and expecta-tions. This model is intended to enable the understanding of the decision’s qual-ity achieved with an argumentation system and to evaluate its capability to po-tentiate the decision’s quality. The proposed model validates all the assump-tions found in the literature regarding the participant’s satisfaction.This work is supported by FEDER Funds through the “Programa Operacional Fac-tores de Competitividade - COMPETE” program and by National Funds through FCT “Fundação para a Ciência e a Tecnologia” under the project: FCOMP-01-0124-FEDER-PEst-OE/EEI/UI0760/2011 and SFRH/BD/89697/2012
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