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    Interactive diagnostic game for time perception : Timo's adventure game

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    Designing a serious game as a diagnostic tool

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    Serious games offer the potential to not only entertain and educate, but can also operate as a diagnostic tool. While designing a game with the goal of a diagnostic tool, we faced many challenges. In this paper, we share our experiences in dealing with these challenges in the iterations of designing, implementing, and evaluating such a tool
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